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Review the preview: Florida State 21, Georgia Tech 15

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Offense

More than 6.5 yards a play before garbage time (390 yards on 60 plays, 455 yards on 70 plays): Fail

6.11 (336 yards on 55 plays) is not getting it done. Georgia, Boston College, Clemson, Miami, Middle Tennessee State and North Carolina all did better against Tech's defense, though in the interest of full disclosure, most of those occured when Al Groh was still coordinating (Tech fired him).

No more than 1 turnover: Fail

Three turnovers (2 fumbles, one interception). That's atrocious considering the offense ran only 55 plays. Of course, the flip side to this is that FSU only had 55 plays because it turned it over and GT held the ball.

75% or greater TDs in the red zone: Pass

FSU was three-for-three in the red zone, which is perfect. The red zone offense has been pretty good of late.

Miscellaneous note: Sometimes, timing of points matters. FSU did come out very sharp and jump on Georgia Tech early. That set the tone and while GT did stick with its plan, it wasn't easy for them to do so down big early.

Defense

Less than 5 yards/play before garbage time (300 on 60 plays, 350 on 70): Pass

4.4 yards/play allowed against a Georgia Tech offense that had been humming for much of the second half of the year is very good.

Force 2 turnovers: Pass

Two gets it done. FSU forced GT to pass at times and for the most part it could not get it done.

50% or less TDs in the red zone: Pass

Tech entered the red zone three times and came away with a TD only once.

Very nice effort in Mark Stoops' last game as Florida State defensive coordinator.


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